package s1;

import android.graphics.Shader;

/* loaded from: classes.dex */
final class x1 {

    /* renamed from: a, reason: collision with root package name */
    public static final x1 f35382a = new x1();

    private x1() {
    }

    public final int a() {
        return v1.f35374a.b();
    }

    public final Shader.TileMode b() {
        Shader.TileMode tileMode;
        tileMode = Shader.TileMode.DECAL;
        return tileMode;
    }
}
